The 21 Laws of Computer
21 LAWS OF COMPUTER The following are some Laws governing computer as provided by some computer scientists over time. Amdahl’s Law: The speed-up achievable on a parallel computer can be significantly limited by the existence of a small fraction of inherently sequential code which cannot be paralyzed. Copes Law: There is a general tendency towards size increase in evolution. (Edward Drinker Cope) Ellison’s Law: The user base for strong cryptography declines by half with every additional keystroke or mouseclick required to make it work. (Carl Ellison) Brooks Law: Adding manpower to a late software project makes it later. (Frederick Brooks Jr) Isaac Asimo v's Three Laws of Robotics : - A robot may not injure humanity, or through inaction, allow humanity to come to harm. - A robot must obey orders given to it by a human being except where such orders would conflict with the first law. - A robot must protect it’s own existe...